Another Freakin’ Great Game by Jam City


“CAH team helped us tremendously in nailing the distinct humor and look of Family Guy: Another Freakin' Mobile Game. Their ability to follow directions while consistently meeting deadlines and delivering top notch work is why we continue to work together year after year.” - M.P., Lead Artist, Jam City

Shortly after its release, Family Guy: Another Freakin’ Mobile Game managed to get on the top 100 grossing list in 11 countries. The fourth installment from Jam City is so much more than just another match 3 game, perhaps because the narrative is created while closely working with the writers on the Family Guy production team. That keeps the humor recognizable and edgy, just the way fans like it.

We at CAH have had the pleasure to work on this project. Our artists helped create dozens of world maps as well as screen backgrounds and icons.

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 Background and world maps CAH did for Jam City

Background and world maps CAH did for Jam City

Alongside these, Concept Art House was tasked with creating the 3D gems which are the main focus of the gameplay.

 3D gems created by Concept Art House

3D gems created by Concept Art House

Many of these were directly inspired by scenes from the show, so true fans will easily recognize them. The game has 4.5/5 star rating on both App Store and Google Play where a lot of people emphasize just how engaging the game is.

  • “Play at your own risk. This game is highly addictive.”

  • “This game is quite the wild ride as far as match 3 games go.”

Jam City has firmly established itself in casual mobile gaming especially after introducing more IPs to their work such as Futurama, Snoopy and Avengers.

So, if you want to join the ride, make sure to download the game:

CAH Joins the Black Panther Euphoria

  Opening splash screen by Concept Art House

Opening splash screen by Concept Art House

Marvel Studios continues to get the world pumped and we are enjoying the ride!  By now you should have already seen the movie Black Panther, so let’s sum up the impressions and choose sides.

Concept Art House was proud to get involved in the Marvel magic through working with Kabam on their game Marvel: Contest of Champions. They have just introduced a new villain to the Battlerealm - none other than Killmonger, just one day before Black Panther hit the big screens.

  Killmonger teaser by Concept Art House

Killmonger teaser by Concept Art House


Catch some Killmonger tips and tricks in an interview that Marvel published just last week. Here the artists behind the game share exclusive tidbits about the game and its connection to the Black Panther movie.

Even though this is the latest bit of marketing art we did for Contest of Champions, it is just a part of what we did for Kabam and Marvel. So keep an eye out for more!

We are very proud to have our art as the first images the player sees when launching the game.  It’s an exciting time for Black Panther fans, and we had a blast working on it.


Wallpaper Art by Concept Art House

Play Marvel: Contest of Champions!  It’s available on both iOS and Android.

Project Spotlight: Choices

   “CAH’s artists continue to bring our characters to life with their incredible art talents and understanding of our game. We’re pleased with their exceptional art deliverables across all our genres – from romance to fantasy.”     - S.L. Art Producer, Pixelberry

“CAH’s artists continue to bring our characters to life with their incredible art talents and understanding of our game. We’re pleased with their exceptional art deliverables across all our genres – from romance to fantasy.”  - S.L. Art Producer, Pixelberry

One of our favorite projects to work on over the past 2+ years has been Choices: Stories You Play, by Pixelberry, a game developer based in the San Francisco Bay AreaThe company was founded by former EA engineers and recently acquired by Nexon.  (Congrats, guys!) 

Pixelberry’s first hit game was High School Story, which not only became the industry inspiration for the story/RPG genre, but also went on to make a huge impact on tackling an important social issue - bullying among teenagers.

  Images from Appstore

Images from Appstore

In early summer 2016, Pixelberry published Choices: Stories You Play - a highly engaging visual novel that became a standard in its category.  Choices is consistenly ranked top 25 grossing in both Apple and Google appstores and has been featured as Editors’ Choice games on both platforms.

  Art and character designs by Concept Art House

Art and character designs by Concept Art House

Since then, Concept Art House has been delivering character designs, illustrations, and marketing art to Choices: Stories You Play.  Under Pixelberry’s art direction, our artists were tasked to design and illustrate believable and memorable characters to make each story immersive and enjoyable.

You can download Choices: Stories You Play on Apple or Android devices and share your thoughts with us on Twitter.

Happy New Year and Gong Xi Fa Cai!

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It might just be the biggest annual party in the world—the Lunar New Year or Chinese New Year. Today, over 1.5 billion Chinese, Vietnamese, and Koreans around the world are celebrating the arrival of their New Year according to the traditional lunar calendar.

2018 is the Year of the Dog and its characteristic word is Action! Chinese astrologers predict that 2018 will be a year of hope, filled with dialogue that helps cultures achieve solidarity and reject indifference, which feels highly relevant in our current political and social climate. 

In games, Blizzard took center stage as Overwatch adds a new map and six new legendary skins in Celebration of the Year of the Dog.

The most famous dog in video games is still up to some debate.  Our vote is this guy:  “Quack Quack.  Heh heh heh…”


Our Shanghai team celebrated over food, drinks, and winning cash prizes!  However you plan to celebrate the New Year, be sure to enjoy some dumplings, tangerines (aka “Good Fortune Fruit”) and long noodles—those looking to live long, healthy lives should aim to eat at least one noodle whole. Don’t break it!

 Team Shanghai celebrating the New Year by winning red envelopes! 

Team Shanghai celebrating the New Year by winning red envelopes! 

 This is a wall of red envelopes.  Red envelope = MONEY!

This is a wall of red envelopes.  Red envelope = MONEY!





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We are excited to kick off the New Year at Casual Connect at Disneyland Hotel!  James, Davis, David, and Tu-Anh will be there from January 16th-18th.  If you’re also attending, please let us know.  We’d love to meet up.



And in case you missed it, Tencent’s flagship game “Arena of Valor” launched on iOS and Android App Stores in North and South America on December 19th.  The MOBA game has been the top grossing and most popular game over the past two years in China.

Concept Art House has been working with Tencent’s art and localization team based in Shen Zhen for all of 2017.  We’re super excited to finally be able to share some of our hard work.  Our world class artists provided concept art, splash paintings, and marketing illustrations.  You can see our work on the loading title page itself as well as the game’s website:

Read about the games’ launch here:

Concept Art House 2017: It’s a Wrap!


And what a rush! Seems like yesterday we were meeting all of our friends, fans and partners at the annual CAH GDC 2017 Party in San Francisco. Since then, we’ve been keeping the fun and games rolling through another amazing year of activity:

  • 2017 Total Games worked on: 75+
  • 2017 Games Launched across all platforms: 18+    
  • 2017 iOS Editor Choice Games: 7
  • 2017 Top 100 iOS Grossing Games: 14

But with all the work we did together, our team definitely found time to play together:

   Concept Art House Team chasing the clouds away at Shanghai Disneyland

Concept Art House Team chasing the clouds away at Shanghai Disneyland

   C – A – H!

C – A – H!


2017 was also the year when we’re proud to have helped out partners with a few of their “Firsts.”

CAH helps GUMI create their First Facebook Instant Messenger Game


CAH illustrates Paladins’ First Community-Voted Skin Contest


CAH designs box art for Skyrocket Toys’ First AR-Equipped Laser Tag Game. (Artwork found within the XDS article)


And, at last, as 2017 comes to a close, our entire Concept Art House family –- everyone from Shanghai to San Francisco –- wishes all of our friends around the world a Joyful and Prosperous 2018!




When GUMI Japan tapped Concept Art House to create a game that could reach 1.3 billion players across the globe, we jumped at the opportunity to join one of the few early adopters chosen by Facebook Messenger for its new Instant Games platform.

Located in both Shanghai and San Francisco, CAH drew upon our deep understanding of all things East and West to charm players worldwide with GUMI’s Magical Match:

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We worked closely with the GUMI team to create the game’s main characters and the storyscape in which they live.

Following Concept Art House’s standard visual development process, we:

- Researched casual game genres and categorized the various art styles.

- Developed surveys to find out which art style appealed most to GUMI’s target audiences.

- Collaborated with GUMI to concept and create a unique art style for the game based on those audience preferences.

We then planned carefully and worked quickly to develop all of the characters, animals and assets with uniform style and quality. 


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GUMI relied on CAH to seize the window of opportunity that Facebook is providing to test Instant Game’s new monetization strategies — and with a wave of the wand — Magical Match is now live!

Play and Share with Friends

Paladins, CAH, Demonic Seris and a first of its kind contest

It's always something to write home about - or a short blog post about - when you get to work on a game rated 9/10 on Steam. Needless to say, we were over the moon when Paladins asked us to create the in-game illustration depicting the winner of their community-voted skin contest. Here at Concept Art House, we always have a soft spot for demons, and Demonic Seris is no exception. 

 Concept Art House's Demonic Seris illustration, all image rights retained by Hi-Rez Studios

Concept Art House's Demonic Seris illustration, all image rights retained by Hi-Rez Studios

Here's to your continued success, Paladins team, and here's to more community driven content! We're proud to be part of the first community-voted skin contest! 


A few stand out takeaways from XDS 2017

Vancouver, BC is truly one of the most beautiful cities in the world. Couple Vancouver's sweeping views and lush culture with the opportunity to catch up with friends and clients, new and old, and it's safe to say that Concept Art House's BD team were happy campers last week. Held in Vancouver, the External Development Summit (XDS) is one of CAH's seminal moments of the year. Not only is XDS the premier event for service providers to connect with developers and publishers, XDS is also the place to stay current on industry trends. As the technology driving digital entertainment advances, so do service companies and their collaborative approach. At Concept Art House, we're constantly sharpening our skills to stay on top of our game. 

 CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

XDS releases their annual Insights report at the close of the summit. Here at CAH, we use XDS's Insights report as a touchstone for our own business. To us, the information found inside is pure gold. Our clients are telling us exactly what they need, and as a business hell-bent on providing the best possible product and experience, we couldn't ask for more. When publishers and developers say that communication challenges are a major issue when working with service providers, we double down on our communication tools and processes. When publishers and developers say they need photo-real quality and will keep needing photo-real quality, we make sure our team has the chops and that we have a growth plan in place. When they say that they want to work with companies who integrate into their production pipelines... you can see where this is going. Our goal is to ensure that our clients get the highest quality work, with flexibility and top-notch personal service. The XDS Insights report is one more tool in our arsenal to make sure we're firing on all cylinders. 

 CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

Putting reports aside, hands down the best part of XDS is meeting people face-to-face. When looking at the fundamentals of working with a service provider, you quickly see how both sides need to trust each other in order for the relationship to flourish. Face-to-face meetings are the foundation of that trust. Plus, when you meet someone in person, there's nuance in the conversation that a white paper will never be able to convey. In-person conversations give us a glimpse into what we as a company are doing well. While the Insights report might paint a picture of 3D art all but eclipsing other art services, our friends and clients can bolster the conversation with first-hand accounts of how they turn to us for concept art and very few others. In an industry where it's become hard to follow the web of mergers and acquisitions, it can pay to stay niche. Sometimes boutique services are what our clients are after. 

It's been exciting to witness XDS grow year over year and we couldn't be happier to be a part of that growth. Five years ago XDS saw a gap of understanding in the industry and built an event to fill that gap. From our standpoint, we're all better for it. Plus, anytime you get a room full of endlessly creative people focused on working together to make great experiences; we'll be there. Now, back to making games!

 CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys


Proud Sponsor of XDS 2017

Concept Art House is proud to announce our Bronze Sponsorship of the External Development Summit (XDS), September 6-8 in Vancouver B.C.

Our business development team is looking forward to catching up with old and new friends, partners, and colleagues at this year's event. Let us know if you're planning on attending and would like to connect. We can't wait to hear what you have coming down the pipeline.