Behind the Curtains: Festivities and New Members of the Team

We would like to share with you some fun news and some recent additions to the CAH family.

Our China team just celebrated the 39th Annual Dragon Boat Festival, an occasion that includes activities like dragon boat racing, a personal passtime of our teammates and James, our CEO.  Some of them made sticky rice wrapped in lotus leaves, toasted over rice wines and deadly “bai jio”. Our team in Shanghai took this time to go out, take part in festivities and enjoy one another’s company.

Team building pool and drinks!

And on the US side, our San Francisco office have been busy adding to our team with a few remarkable people:

  Sophia is one of those superheros that no company can go without. She makes sure our staff is paid and the team is always taken care. Thank you, Sophia, for ensuring this place always ticks perfectly!  She comes to us after 9 years of working at a prestigious law firm. She is a 5th Dan blackbelt in Tae Kwon Do and also coaches the Cal TKD team!

Sophia is one of those superheros that no company can go without. She makes sure our staff is paid and the team is always taken care. Thank you, Sophia, for ensuring this place always ticks perfectly!  She comes to us after 9 years of working at a prestigious law firm. She is a 5th Dan blackbelt in Tae Kwon Do and also coaches the Cal TKD team!

  Meet Na, our new fearless 3D artist, who helps us deliver top notch quality like a true pro! She’s working and learning alongside world class artists and we’re always proud to be able to pass the knowledge to young, gifted people, such as Na.

Meet Na, our new fearless 3D artist, who helps us deliver top notch quality like a true pro! She’s working and learning alongside world class artists and we’re always proud to be able to pass the knowledge to young, gifted people, such as Na.

  Marissa is our Project Management Summer Intern, who took on some of our most challenging projects. She continues to bring immense value to our team day after day. It sure promises to be a great summer!

Marissa is our Project Management Summer Intern, who took on some of our most challenging projects. She continues to bring immense value to our team day after day. It sure promises to be a great summer!

  Well, Sean is by no means new to our team, but he just made a big transition to becoming the lead artist of our 3D team! He truly is someone who goes above and beyond for each of our clients and we’re looking forward to many years of working together.

Well, Sean is by no means new to our team, but he just made a big transition to becoming the lead artist of our 3D team! He truly is someone who goes above and beyond for each of our clients and we’re looking forward to many years of working together.

  And finally - world, this is Summit. A bernedoodle who also just joined us on a full time basis. Perhaps the most energetic team member, she makes sure we get all the puppy love we need.  She’s 9 weeks old and growing a pound a week! Level up, Summit!

And finally - world, this is Summit. A bernedoodle who also just joined us on a full time basis. Perhaps the most energetic team member, she makes sure we get all the puppy love we need.  She’s 9 weeks old and growing a pound a week! Level up, Summit!

There we have it.  Fun nights and puppies are encouraging our batteries to recharge and helps us recommit to delivering world class art for our partners and clients.

If you wish to stay in touch, connect with us on Facebook, LinkedIn, Instagram and ArtStation.

To catch up with the latest news, check out this article.

King and Playstudios Join Forces To Bring Royal Charm Slots

Royal Charm Slots hit the App Store and Google Play Store a few days ago. King and Playstudios got together to bring along a social casino game for those who love winning. You can read King’s full press release here.

We are very excited to see this game go live since both King and Playstudios are our long time friends and partners. So far we worked with Playstudios on POP! Slots and My Vegas while King came to us when they needed help on Pyramid Solitaire Saga.

Playstudios’ widely successful casino games - POP! Slots and MyVegas Slots have reached impressive ranks on app stores. POP! Slots is in the top 10 grossing casino games, while My Vegas Slots was #1 most downloaded casino game.

Royal Charm Slots is already off to a great start in this respect. The game is featured on the AppStore in Casino Games.

 Royal Charm Slots takes the prominent position on the App Store

Royal Charm Slots takes the prominent position on the App Store

Concept Art House is very proud to have contributed to this fun project. Here are just a few of many assets we created for Royal Charm Slots.

Characters, gems, maps and more - a small sample of the work CAH did for Playstudios

The game is true to King’s signature colorful style which their 285 million daily active users love and Playstudios is the perfect partner for diving into into social casino genre. We wish them all the best with the new title and can’t wait to see what the future brings for this game!

If you like what you see, go ahead and download the game now:

Here you can read more about other projects we worked on such as MAG Interactive’s Word Domination and Linekong’s Supercharged: World Cup.

If you want to keep up with everything we're up to, be sure to follow us on FacebookTwitterInstagram and ArtStation.

E3 2018: Here’s What Made It Special

Another E3 is behind us. Naturally, we have more thoughts and impressions than we can count, but here are some of the most notable moments from Los Angeles.

  • Fortnite Extravaganza

Fortnite was everywhere you looked! The Fortnite party rocked. The booth was massive complete with its own Battle bus. There were big tournaments on the big screen at Nintendo. Swag bags and T-shirts everywhere. Epic Games definitely made sure they stood out.

Weapon and character concepts CAH designed for Epic Games

One of the most fun events for Fortnite fans was Celebrity PRO AM where 50 celebrities and 50 Fortnite pros competed for 3 million dollars in charity prize money and, obviously, ultimate bragging rights.

  Fortnite booth at E3 2018

Fortnite booth at E3 2018

  • Arena of Valor Tournament

When Honor of Kings made its way over to the US under the name Arena of Valor a few months ago, everyone involved in the game (CAH included) knew it will be one of the biggest titles to date. This made the perfect occasion for Tencent to dive in E3 head first. E3 ESL Arena was the venue of choice for qualifications for the Arena of Valor World Cup. After 2 days of amazing battles it was decided that Allegiance Team will represent North America while For the Dream will play for Europe this July.

 One of many splash screens CAH did for Tencent's hit game

One of many splash screens CAH did for Tencent's hit game

  • Bethesda gave us a lot to look forward to

Bethesda had one of the most packed press conferences at E3.  Upcoming releases and new games include: Skyrim, Doom, Rage 2, Fallout 79, VR endeavours, brand new IP named Starfield and the game we worked on: The Elder Scrolls VI. We still don’t know when it will be launched or even on which platforms, but that wasn’t in the way of people getting beyond excited. Additionally, mobile gamers will get to experience the famous franchise on their smartphones as Bethseda also announced The Elder Scroll Blades - a mobile game that will provide a pure Elder Scrolls experience.

 Davis Kurzenski, our Director of Business Development

Davis Kurzenski, our Director of Business Development

  • Catching up

That’s what we all love about any conference - thought provoking conversations, meeting inspiring people and catching up with friends we haven’t seen in too long. We went to parties,  visited some amazing studios, walked the show floor, had intriguing conversations over food and drinks, and one epic night with 200+ friends in Koreatown eating Korean BBQ.

  •  Let’s play

This year’s E3 had almost 70,000 attendees!  Even though it takes hours to get a chance to check out the hottest titles, there are few things that get a true gamer as excited. The options are abundant - from immersive VR experiences and exciting IPs to promising indie titles and games that are yet to dominate their genres.

Our CEO and Director of Business Development taking it away at E3

Now all that’s left is to wait for the announced titles to hit the market so we can tackle them hands on. We hope you enjoyed all the content from last week and here’s to another amazing E3!

If you want to keep up with everything we're up to, be sure to follow us on Facebook, Twitter, Instagram and ArtStation.

Here's our previous article where we spoke more about an up and coming game from MAG Interactive - Word Domination

Word Games: It Just Got Even More Fun

     "Unrivaled quality and easy communication is what made Concept Art House an obvious choice for us. The cards have a very unique art style and their artist were able to nail it every time."  - Felix, Game Artist

MAG Interactive put its name on the map when they published world’s most played word game Ruzzle that now has over 70 million downloads. It has been enjoyed by just about everyone - from Hollywood celebrities to senators. And it’s just one of their many games that earned App Stores’ awards and recognitions.

Continuing to excel in this genre, MAG Interactive recently published Word Domination, a game that cleverly combines card collecting with word forming. Following the steps of MAG Interactive's previous games, it got featured in Top Free Games on Google Play store as well as the App Store's "New Games We Love".

 #2 in App Store's  New Games We Love

#2 in App Store's New Games We Love

Concept Art House designed many of these boosters (seen below) which introduce tactical element to the casual gameplay. Players can challenge their friends in timed rounds, combining strengths of their vocabulary with strategy.

The game is available in 6 languages and has already shown impressive results in test markets which is why we believe there are many great things awaiting MAG Interactive. You can download this game on both iOS and Android devices:

If you would like to keep up with everything we're working on make sure to follow us on Artstation, Facebook, Twitter and LinkedIn.

take the World Cup into your hands

"Concept Art House helped us ship multiple games, and this time they created amazing in-game assets we are so proud to have in our game. World class art and seamless collaboration is why we keep coming back to CAH." - Superpower CEO

Europeans say that soccer is the most important unimportant thing in the world. True or not, it certainly gets a lot of people excited. Now, what if instead of athletes, there were nitro-fueled cars kicking the ball across the court? It may sound a bit over the top, but it actually works.

 App icon for Supercharged: World Cup. Image is courtesy of Superpower Entertainment LLC.

App icon for Supercharged: World Cup. Image is courtesy of Superpower Entertainment LLC.

Superpower and Linekong just released Supercharged: World Cup, a mobile free-to-play game that encourages competitive gaming. In short 3v3 games players get to challenge each other on the court, but also develop communities. There are already a ton of interesting conversations happening on Discord.

Collecting and upgrading cars is one of the key features of the game and Concept Art House created some of these futuristic looking vehicles.

In addition to real time competing, there will be constant adding of new cars and equipment. We’re looking forward to seeing this fun fusion of soccer and racing find its way to millions of players. You can download this game on Android devices for now (we'll update this post as soon as it hits App Store) :

If you would like to keep up with everything we're working on make sure to follow us on ArtstationFacebookTwitter and LinkedIn.

Project Spotlight: India Exclusive Version of Jetpack Joyride

 Just a few of many character designs CAH helped bring to life

Just a few of many character designs CAH helped bring to life

An industry worth just under a billion dollars with about 500 million mobile gamers is patiently waiting for its next big hit. Yes, we’re talking about India. It comes in second place in the number of downloaded apps, just after China.  However, the Indian market doesn’t yet monetize well. Why?  Arpita Kapoor, CEO of Mech Mocha, says:  “The main reason being the consumption patterns of Indian gamers: byte-sized payments through sachet pricing of goods instead of large investments”  

India is a massive opportunity for game developers. Our Bengaluru based client, Mech Mocha believes that a proven games with the right IP is what’s needed to win in this unique and under-tapped market. Mech Mocha partnered with Halfbrick to bring their game of 2 million daily active users and half a billion downloads, Jetpack Joyride, and made an Indian exclusive version. The game has been out for just a few days, but it already has half a million downloads and broke into top 5 games on all stores. It looks like great things await this game.

Concept Art House is very proud to have been chosen to develop many assets that now define the look and feel of the game. We are incredibly excited to see this game continue to top charts and win hearts of millions of Indian players!

Mech Mocha is set to make big things. They have been helping other studios localize games, but they still call themselves developers and publishers at heart. With a talented team and inspiring leadership, they have all necessary ingredients to leave a mark in this promising market. We are incredibly excited to see this game continue to top charts and hope to remain a part of that journey.

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Industry in Numbers - Yearly Report by XDS

External Development Summit or XDS is one the biggest gaming conferences that focuses exclusively on service providers in the fields of art, engineering, sound, animation, QA and localization. Year after year, they put together a report on industry trends based on data from about 180 professionals. We decided to take a look at some of the most interesting results from this year's report.

 September 5-7, 2018. Save the date!

September 5-7, 2018. Save the date!

The information comes straight from industry veterans (85% of professionals who participated have been in the industry for over 10 years). The same percentage of people foresees a growth in the following years in the demand for external help. Additionally, ¾ of all external services are art focused, so it doesn’t surprise that most of the attendees come from this space.

Some of trends are just a continuation of what we’ve been seeing for years, such as the rise of mobile gaming. The games we’re seeing on the small screens are looking better than ever. We at CAH have worked on quite a few AAA mobile titles such as Arena of Valor, Marvel: Contest of Champions, Injustice 2 and such. It’s safe to say the difference in quality between different platforms is narrowing down to nothing.

 Splash screen CAH did for Tencent's Arena of Valor

Splash screen CAH did for Tencent's Arena of Valor

 One of the opening splash screens for Contest of Champions

One of the opening splash screens for Contest of Champions

Another interesting shift is doing more and more work for enterprise (non-game) businesses. In 2017, these types of clients made up less than 1% of the clientele, while in 2018 the number is 9%, which is higher than MOBA titles, Facebook/Social games and Casino games. This seems to be a space to look out for in the future years.

Lastly, we were happy to see that 86% of developers/publishers who participated in the survey are seeing higher demand for service providers in their company. There is an optimistic feeling about this growth happening in art in particular, which leaves as excited to see how the rest of this eventful year will play out for our industry.

You can read about the full report here.

CAH will be sending our delegates to XDS again this year at the Parq Vancouver. Thanks to Chris Wren, Jason Harris, Alex Stein, Kassi O'Conor and many others for putting this wonderful conference together for all of us service providers.  See you in September!

GamesBeat Summit 2018 Here We Come

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We’ve hardly had time to catch a breath after GDC and we’re already getting ready for the next big gathering - GamesBeat Summit 2018. As a part of the gaming community, our appreciation for VentureBeat’s contribution to the knowledge base is great. It is the place where a vast part of the industry catches up on the most relevant news in gaming and we at CAH are no different. This year’s theme “Better games. Better business.” promises to spark relevant conversations and provide insights in major industry trends.

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Having our founder and CEO, James Zhang, as an advisory board member and a frequent speaker on this conference means it has a very special place in our yearly calendars.

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If you plan on visiting Mill Valley during the conference, make sure to drop us a line. James will be more than happy to have a chat and answer any questions.

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GDC 2018 - You've Been Great

GDC - a single week in March that reminds us how fortunate we are to be in this industry. Impressions might be countless, but here’s a list of our top 5 moments that made GDC 2018 a memorable one.

1. Creating meaningful connections

Every year we look forward to the opportunity to deepen our relationship with clients and friends. We hosted over 50 meetings at our office, attended dozens of talks, shared numerous meals and drinks with industry professionals. Being able to show off our latest work to our clients and see their reactions is endlessly rewarding.

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2. Parties and happy hours

When it comes to GDC evening hours, it is all fun and games… literally. We had a pleasure of hosting a party for over 200 friends and colleagues at a beautiful downtown venue. The food was plentiful and drinks were flowing as we chatted away with some of the most creative minds in the industry.

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There are more parties than one could count, but this year we visited our friends from ScopelyFigMicrosoftRingling College of Art and DesignUnityPocket GemsZyngaVector Unit, and more. Yes, it took some extra hydrating over the weekend, but we wouldn’t change a thing.

3. Latest and greatest in gaming

In the domain of visual arts, the most notable novelties come from Unreal engine that demonstrated jaw dropping ray tracing technology. Epic games also demonstrated real time digital human that is set to be a precedent in computer graphics.

Oculus made quite a statement coming out with their wireless headset affordable to many enthusiasts, Ubisoft announced further expansion, and the number of new games ready to hit the market is seemingly infinite. We’re beyond excited to see it all unfold.

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4. Conversation sparked and lessons learned

This year we were made sure that VR is still doing well, with a lot of people working on new content and technology. It transitioned from a novelty to a standalone pillar.

Blockchain has stepped into gaming in a big way. A lot was said about introducing blockchain based assets to players. Another widely discussed topic was potential organizing of US based gaming professionals into unions. Both of these subjects are extremely current and relevant with high potential impact on our community.

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5.And of course… The show floor!

At the end of the day, this is what it’s all about. Epic Games and Unreal engine made a big statement with a giant booth with people tirelessly playing Fortnite (while others were riding mechanical bulls mere feet away) which was streamed all around. It was quite a spectacle.

Another highlight was a VR game Creed: Ride to the Glory that had a full on boxing ring on the expo floor where visitors could see how they would do as Rocky Balboa’s trainer Adonis Creed. The line to try the game was long, but well worth the wait.

And there we have it. We at CAH are looking forward to all the projects and collaborations that sparked during the busy conference days. If you haven’t had a chance to say hi last week feel free to send us an email, we are more than happy to answer any questions.

Another Freakin’ Great Game by Jam City

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“CAH team helped us tremendously in nailing the distinct humor and look of Family Guy: Another Freakin' Mobile Game. Their ability to follow directions while consistently meeting deadlines and delivering top notch work is why we continue to work together year after year.” - M.P., Lead Artist, Jam City

Shortly after its release, Family Guy: Another Freakin’ Mobile Game managed to get on the top 100 grossing list in 11 countries. The fourth installment from Jam City is so much more than just another match 3 game, perhaps because the narrative is created while closely working with the writers on the Family Guy production team. That keeps the humor recognizable and edgy, just the way fans like it.

We at CAH have had the pleasure to work on this project. Our artists helped create dozens of world maps as well as screen backgrounds and icons.

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 Background and world maps CAH did for Jam City

Background and world maps CAH did for Jam City

Alongside these, Concept Art House was tasked with creating the 3D gems which are the main focus of the gameplay.

 3D gems created by Concept Art House

3D gems created by Concept Art House

Many of these were directly inspired by scenes from the show, so true fans will easily recognize them. The game has 4.5/5 star rating on both App Store and Google Play where a lot of people emphasize just how engaging the game is.

  • “Play at your own risk. This game is highly addictive.”

  • “This game is quite the wild ride as far as match 3 games go.”

Jam City has firmly established itself in casual mobile gaming especially after introducing more IPs to their work such as Futurama, Snoopy and Avengers.

So, if you want to join the ride, make sure to download the game: