A few stand out takeaways from XDS 2017

Vancouver, BC is truly one of the most beautiful cities in the world. Couple Vancouver's sweeping views and lush culture with the opportunity to catch up with friends and clients, new and old, and it's safe to say that Concept Art House's BD team were happy campers last week. Held in Vancouver, the External Development Summit (XDS) is one of CAH's seminal moments of the year. Not only is XDS the premier event for service providers to connect with developers and publishers, XDS is also the place to stay current on industry trends. As the technology driving digital entertainment advances, so do service companies and their collaborative approach. At Concept Art House, we're constantly sharpening our skills to stay on top of our game. 

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

XDS releases their annual Insights report at the close of the summit. Here at CAH, we use XDS's Insights report as a touchstone for our own business. To us, the information found inside is pure gold. Our clients are telling us exactly what they need, and as a business hell-bent on providing the best possible product and experience, we couldn't ask for more. When publishers and developers say that communication challenges are a major issue when working with service providers, we double down on our communication tools and processes. When publishers and developers say they need photo-real quality and will keep needing photo-real quality, we make sure our team has the chops and that we have a growth plan in place. When they say that they want to work with companies who integrate into their production pipelines... you can see where this is going. Our goal is to ensure that our clients get the highest quality work, with flexibility and top-notch personal service. The XDS Insights report is one more tool in our arsenal to make sure we're firing on all cylinders. 

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

Putting reports aside, hands down the best part of XDS is meeting people face-to-face. When looking at the fundamentals of working with a service provider, you quickly see how both sides need to trust each other in order for the relationship to flourish. Face-to-face meetings are the foundation of that trust. Plus, when you meet someone in person, there's nuance in the conversation that a white paper will never be able to convey. In-person conversations give us a glimpse into what we as a company are doing well. While the Insights report might paint a picture of 3D art all but eclipsing other art services, our friends and clients can bolster the conversation with first-hand accounts of how they turn to us for concept art and very few others. In an industry where it's become hard to follow the web of mergers and acquisitions, it can pay to stay niche. Sometimes boutique services are what our clients are after. 

It's been exciting to witness XDS grow year over year and we couldn't be happier to be a part of that growth. Five years ago XDS saw a gap of understanding in the industry and built an event to fill that gap. From our standpoint, we're all better for it. Plus, anytime you get a room full of endlessly creative people focused on working together to make great experiences; we'll be there. Now, back to making games!

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

CAH produced box art for Recoil, an AR laser tag game made by Skyrocket Toys

CAH_WhatWeDo.jpg