The COncept Art House Partner Promise:
Consistent Quality - Flexibility - Personal Service
Concept Art House leverages teams on either side of the Pacific to deliver the best of both worlds – California creativity, with Chinese scalability.
We helped to ship 600+ games as of 2018 alone, with many of them reaching top rankings in iTunes, Google Play, Steam and console marketplaces. Beginning with our work helping to launch social gaming and continuing through to our present day VR and connected play work, we're proud of our successful track record of bringing new types of games to market.
Our team of world-class art directors, dedicated producers, and talented artists bring our partners decades of expertise in digital entertainment and art services. We can do the same for you.
Meet Our Team
Founder and CEO
James has been on the cutting edge of digital entertainment for nearly two decades. Since its founding in 2007, James has built Concept Art House into one of the video game industry’s most celebrated art services companies, and continues to establish lasting partnerships with industry powerhouses such as Activision/Blizzard, 2K, Tencent, Kabam, Netease, and Supercell.
He additionally serves on several Advisory Boards including: 1World Online, a crowdsource service that combines social polling with analytics, Redemption Games, a leading casual game developer, Waygate, an interactive VR content platform and Wistla, a social activities mobile app.
Prior to Concept Art House, James was Art Director at Factor 5 where he led the artistic development of Lair - a PlayStation 3 launch title - and was a concept artist on Star Wars and other bestselling LucasArts Entertainment franchises.
President of Asia Operations
Jenny graduated in electrical engineering from Georgia Institute of Technology in 1999. While studying she developed a B2B e-marketing platform, influencing her future direction. In 2003 Jenny began work in the emerging media industry at Everest Media. She then moved into computer games art outsourcing at Massive Black to build the initial Shanghai operations, attracting blue chip clients and over 40 staff. From here she moved to Electronic Arts, Shanghai, as an operations director of an in-house art outsourcing group. Jenny returned to media as the head of the Shanghai office of Walk-On Advertising before co-founding and becoming CEO of advertising agency iMedia China Holdings in Beijing.
Matthew Le Merle
Chairman of the Board
Matthew Le Merle is co-founder and Managing Partner of Fifth Era and Keiretsu Capital - the most active early stage venture investors backing almost 200 companies a year.
Matthew grew up in England before living most of his life in Silicon Valley where he raised his five children with his wife Alison Davis. Today he splits his time between the US and UK. By day he is an investor in technology companies and a bestselling author and speaker on innovation, investing and the future having worked at McKinsey, A.T. Kearney, Monitor, Booz and Gap. In his spare time, he enjoys reading, writing and photography. He was educated at Christ Church, Oxford and Stanford and is an adjunct professor at Singularity University.
Vice President of Production
KJ (Kaijing) Yu joined the company in 2010, fulfilling multiple roles, such as: concept art, production art and art direction for numerous console and casual game titles. He focuses on clear art direction, communication, art team building and casting, and improving the quality assurance system. He's an expert on global art outsourcing service.
Lead Concept Artist
With over a decade of experience, Ken Chou was formerly at The9 interactive and SHANDA in Shanghai. As the Lead Concept Artist of Concept Art House, Ken is responsible for art direction and IP visualization. Since 2006, Ken has contributed to many of the most recognized brands in digital entertainment including World of Warcraft, Command and Conquer, Dungeons and Dragons, Everquest, Star Wars, and many other titles.
Director of Business Development
A skilled hunter and closer, Concept Art House’s Director of Business Development is tasked with expanding CAH’s client base through social, mobile, and console game developers. While also managing CAH’s internal business development growth as we level up the next generation of CAH team members. Some of Davis’s major achievements including bringing on FoxNext, NBCU’s game studios, and Machine Zone into the CAH Portfolio. Prior to joining Concept Art House in 2016, he was a Business Development Manager / Mobile Monetization at Peanut Labs, where he brought Crowdstar’s Covet Fashion into the fold.