CAH is proud to announce our Bronze Sponsorship of the External Development Summit (XDS) for the FOURTH year in a row. Our representatives this year will be Davis Kurzenski, Director of Business Development, and Tu-Anh Nguyen, Art and Business Development Manager. If you’re planning on coming to Vancouver, just drop us a line!
We are packing our bags and heading to sunny Orange County for Casual Connect. Concept Art House has been a long time supporter of Casual Connect since sponsoring the first conference held in Seattle, then sponsoring Casual Connect San Francisco in 2014 and continues to attend the conference year after year.
This year, our CEO James Zhang will be moderating a panel called “How Art Impacts Engagement, Retention, and Monetization”. We’ve assembled a world class team of art experts to speak on the tricky topic of where art meets performance.
We hope to see you there. If you plan on attending this year, drop us a line!
Our 10th ChinaJoy
Concept Art House was founded dually in San Francisco and Shanghai in 2007. We’re fortunate to host GDC in our US homebase of San Francisco and also Chinajoy in our Shanghai HQ year after year.
With over 300 booths and record-breaking 360,000 visitors, it’s the largest gaming conference in the world. This year marks our 10th year attending Chinajoy where our team met with over 40 industry clients and partners in 4 short days.
Great news for battle royal aficionados! PUBG Corp just announced that Season 4 of the famous title is coming to PCs on July 24, with console version scheduled for later this summer. The update is said to bring elevated scenery, realistic terrains and new features for players to get excited about. Here’s what VentureBeat had to say about it as well as dev notes released by PUBG.
Being able to mark an awesome milestone for a title such as PUBG is a great honor. Our Lead Artists took on the task of creating both the logo and the marketing piece seen above - and we couldn’t be happier with it! CAH was given a lot of interpretation freedom, so we played around with concepts before landing on the final pieces.
CAH is a team consisted of many battle royal fans, which makes us very excited for our partners at PUBG and everything we’ll see in the new season.
"Nexon and Final Strike Games are revealing Rocket Arena, a first-person multiplayer shooter game where nobody dies.” reported by VentureBeat. Nexon’s latest title is ahead of schedule in its third phase of closed beta and receiving fantastic feedback from their player base.
Concept Art House worked closely with First Strike Games to develop character concepts during early preproduction. Building game’s identity is one of the most exciting tasks for our artists.
“Expanding our portfolio of Nexon’s games is always an honor. Furthermore, joining forces with industry veterans from Final Strike Games was an amazing experience. We hope to see this game exceed all expectations,” KJ, VP of Production at CAH.
After announcing the final part of the Walking Dead franchise, Skybound Games have announced they are partnering with Beamdog to bring enhanced editions of iconic Dungeons & Dragons fantasy RPGs such as Baldur’s Gate, and Planescape: Torment and Icewind Dale to console. For the full list of released games and launch click here.
We are eager to see this title live this September. Concept Art House has been working with Beamdog for several months and we can’t wait to show you the beautiful pieces we created.
Niantic Labs and WB games released their latest game which intertwines our world with the Harry Potter universe through Augmented Reality - Harry Potter: Wizards Unite. Warner Bros’ subsidiary, Portkey Games, partnered with the creators of the location-based mega hit game - Pokémon Go. As of June 20th, the game has already claimed the first spot on the App Store’s list of Role Playing games to the delight of Harry Potter fans around the world.
Over the past few months, Concept Art House worked tirelessly with the Warner Bros. team to design and animate many (many!) stickers and items that players will search for and earn as they progress throughout the game.
On April 25th, Universal Games and Digital Platforms published their interactive storytelling game: Series: Your Story Universe, developed by Endless Entertainment. In Series, fans get to star in authentic stories based on popular film and TV characters, and original stories, including “Vanderpump Rules,” “Saved by the Bell,” the world of “Law & Order,” “The Breakfast Club,” “Bridesmaids,” “Sixteen Candles,” and “Xena: Warrior Princess.” and more.
For over a year now, our top artists have been working tirelessly to best represent the likeness of a host of characters and personalities in Series. Working closely with the talented team at Universal Games and Digital Platforms and Endless, we were able to help shape Series’ visual identity. Rick, Lead Artist at Endless Entertainment, had this to say about working with us:
“We could not have asked for a better partner than Concept Art House! Their streamlined pipeline, professionalism, and talented team have made working together on our flagship project an enjoyable experience. We highly recommend our friends at Concept Art House.”[SA1]
As big believers in interactive storytelling, we are very excited for our partners at Universal Games and Digital Platforms and Endless. More stories and episodes are already in the works!
If you want to see our work in Series, you can download it here:
GamesBeat 2019 in Review
Last month, Concept Art House proudly sponsored GamesBeat 2019, which was our third year in a row sponsoring the event. With almost 500 attendees, it was the largest event yet. The theme this year was Building Gaming Communities at the community-oriented Two Bit Circus in Los Angeles. The event was all about fun, tribes in gaming, and a subtheme of reinvention according to Dean Takahashi, lead writer at GamesBeat.
This year, there were 97 speakers across 52 sessions, which produced more than 24 hours of content, which you can follow on VentureBeat’s YouTube channel. Star-studded thought leaders in gaming discussed the hottest games and the trendiest gaming sectors such as esports and blockchain.
Our CEO James Zhang moderated one such panel where Kevin Chou of Forte, Arthur Madrid of Animoca Brands’ Pixowl, Miko Matsumura of Gumi Cryptos, and Roy Liu of Tron Foundation discussed the future of blockchain technology in games. Following the GamesBeat Summit, Dean Takanashi broke down why we should all monitor this technology alongside major questions raised.
GamesBeat remains one of our favorite events and we look forward to sponsoring and attending again in 2020. Keep up the great job, GamesBeat team!
Coming to E3?
This June, we’ll be in Los Angeles for E3, so if you happen to be there between June 11th and 13th drop us a line and let’s meet up!
Distopian Novel by CAH Chairman, Matthew Le Merle
In the meantime, head over to our blog to learn about the latest book by our chairman, Matthew Le Merle. His previous work secured him Amazon’s International Best Selling Author title two times over.
Matthew Le Merle, Amazon’s two-time International Best Selling Author, has just published his first SciFi novel: “Second Chance”. Taking place in the future not too far and not too near from now, the story takes the reader on a turbulent journey where Bella and Adam, the main characters, try to escape frightful destiny and get another opportunity to make things right.
Illustrations done by CAH’s Lead Artist
The book is graced with stunning illustrations by CAH’s Lead Artist, Ken Chou. His work drives the powerful visual side of the story, helping the reader feel eerie empathy with the distorted lives of its heroes.
You can get a copy of “Second Chance” on Amazon.
For our 3rd year in a row, Concept Art House will proudly sponsor GamesBeat Summit 2019. GamesBeat Summit attracts the most influential names in gaming. This year is no different with executives and thought leaders from publishers and developers to Esports and blockchain.
This year’s theme is “Building Gaming Communities”. Experts and panelists will discuss the strength of gaming communities across free to play, AAA console games, VR/AR, and other virtual worlds. Other topics are the latest trends in the convergence of sci-fi, tech, and games; the future of game technology; monetization; the rise of influencers; and the oncoming changes from blockchain and cryptocurrency.
On the topic of Blockchain, our CEO, James Zhang, will be moderating a panel where Kevin Chou of Forte, Arthur Madrid of Animoca Brands’ Pixowl, Miko Matsumura of Gumi Cryptos, and Roy Liu of Tron Foundation will be discussing the future of blockchain technology in games.
This year, the 2 day Conference will be held at Two Bit Circus in LA on April 23rd and 24th. Please drop us a line if you plan to be there. Our crew will be happy to meet up!
When 27 game developers got together in Chris Crawford’s living room in 1988 in San Jose, it is very likely that not a single one of them would’ve believed that 31 years later that same conference would gather 28,000 gaming aficionados.
Like every year, CAH used this opportunity to host over 70 meetings in our office. Meeting up with people behind games from each and every genre and platform out there provides a very comprehensive perspective of the gaming space.
Additionally, CAH hosted its annual private party for over 200 friends and colleagues at a gorgeous downtown venue. Drinks were had, food was enjoyed and connections were deepened. The insights we gathered suggest 2019 will be big on famous IP titles, narrative based games and more platform options than ever before.
GDC is often used for some of the most exciting announcements and this year was no different. The biggest news was dropped by Google, where they finally unveiled Stadia. Aiming to completely revolutionize the way we think of a “standard” gaming setup, it will be interesting to see what this fully cloud based approach will look like when it launches this fall.
Another groundbreaking announcement was made by Oculus which is trying to optimize the VR experience with its Oculus Rift S, ditching the room sensors and ramping up the graphics significantly. Of course, these are just a couple of highlights in the sea of announcements of new and revamped titles, emerging technologies, discussed topics and much more. You can learn more about GDC news here.
We at CAH are looking forward to all the projects and collaborations that sparked during the conference days. If you haven’t had a chance to say hi last week feel free to send us an email, we are more than happy to answer any questions.